I found a problem with the fluid surface of the ocean being inside of the boat i researched multiple times for a solution but i couldn't find an answer to it. i know there is way of faking it by manipulating the water plane surface but i don't think i could achieve what i want by pushing the water down in one spot. It was a lot simpler to create a boat cover and use creative camera angles.
When it gets graded i will put up a video of the animation hopefully it gets pass ;)
and here it is
High poly barrel for Normal bake.
UDK emisive and specular treasure, lots of high poly coins were normal baked onto a plane.
Beach house scene.


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